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Clasew /
SkillsSkill Table
Other uses of skillsJumping – A jump check is a strength (athletics) or dexterity (acrobatics) check. If you have a running start of at least 10 feet, you move a distance in feet equal to the result of the check in a straight line with a long jump, or one quarter the result as height in feet. With a long jump, you reach half the length of your jump in height in the middle of your jump. If you do not have a running start, the distance jumped is halved. The distance you move with a jump counts as half movement for determining your total movement per round. Swimming – A swim check is a constitution (athletics) check. Armor heavier than light causes you to suffer disadvantage to checks made to swim. Tools and KitsArtisan's Tools
Kits
Vehicles
Gaming Sets
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