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Clasew /
Knight
Loses Arts, Energy Load(aa), Mechanical Alteration(bb); gains the following abilities. Create Pawn at 1st level. Can command up to 2 pawns at one time. (see broodmother for how pawns likely will work. Pawns are primarily auras and reactions/area denial). At 8th level, can command 3 pawns, and at 15th level, may command up to 4 pawns.
At 2nd level, you may add 1 additional feature to your pawns; each pawn may have different features. At 7th level, 12th level, and 18th level, may add one additional feature to each pawn.
At 4th level, you gain a pool of FP that may only be spent on pawn abilities, increasing as shown.
Extra Attack (2) at 11th level, and (3) at 17th level. Pawns(One core pawn stat blood, menu of abilities for pawns. Tiers are when additional features become available.) |