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Caster

Bio:

True Name: (character name)

Vessel Caster (Rank 3)
Alignment: Balanced – Good – Earth
Age: _____
Race: Youkai (Nekomata)
Gender: Feminine

Appearance:

Height: smol
Weight: lighter than she looks

Story: (A brief character introduction or paragraph of origin)


CLASEWRatingDerived BonusResources
CorpusC / +2+5((Cb+Lr)(2+R)) = 50 Health
LuckS / +5+12Thresholds (Cr+Wb+R): 13 (-1) / 26 (-2) / 39 (-4)
AthleticsB / +3+8((Ab+Sb)/2)(1+Sp) = 24 Stamina
SkillB / +3+8(Ap*2) Regen per turn = 4
EmpathyC / +2+5(Wb*2)+2 = 18 Spirit
WillB / +3+8(Ep*2) Temper (regen per scene) = 4
Timing: +6Movement: 40Size: 4Reach: 5
 Defense: +3Passive Armor: 7Block: 1
Traits: Cat, Living, Servant, Youkai
Dice "Deck":d4, d4, d6, d6, d6, d6, d8, d8 (based on stamina)

ProficiencyRatingBonus''Description
AwarenessA+3/1aCat ears, cat nose, cat tongue, cat whiskers. She has a considerable array of senses.
Brawling (Melee)B+2/1aPrimarily using her claws and teeth, she can make due with any simple sort of weapon as well.
InfluenceD+1Cats are naturally charismatic, but that is because they are basically babies. You get less slack when you actually have thumbs.
InvestigationC+2Heightened senses, but not always sure what she might need to look for.
Magic Use (youkai)A+3/1aInnate due to being a Caster, but her natural fire manipulation comes into play. She may also use this for illusions and necromancy, but gains no bonus from her Fire Magic personal ability when doing so.
Physical (Cat)B+2/1aAnything a cat can do, she can do better.
StealthS+3/2aThough she lacks actual presence concealment, she is still a cat.

Class Abilities:

  • Mana Generation (E) – Weakened due to being a more modern Servant, Caster still produces mana that can be used to reduce the drain on her master. Caster gains up to 4 (d6) extra dice to spend on spell casting in place of stamina, regaining 1 (d6) every 2 hours.
  • Territory Creation (A+) – The ability to set up barriers and protective charms, as well as traps and a magical atelier. Caster may also set up her created territories to greatly hamper non-youkai, however she cannot choose to exclude allies when doing so. Caster gains advantage +2 when using trap dice from any of her effects.

Personal Abilities:

  • Fire Magic (A+) – Containing Pyrokinesis, Pyrogenesis, and Pyromancy, Caster has significant control and power over flame. This seems to be somewhat higher than when she was a mere youkai, however...
    A non-exhaustive list of fire spells is below. The weapon-like spells use Caster's magic use (youkai) proficiency combined with her will bonus.
    • Fire Blast – Range 40, no cost; A simple ball of flame. This is a weapon-like attack with a +*1 multiplier.
    • Combustion – Range touch, Spirit target 9; A great plume of flame is summoned before the caster. This is a weapon-like attack with a +*2 multiplier.
    • Cone of Embers – Range cone 25, Spirit target 11; Scores of embers are thrown before the caster, attacking all targets within as a weapon-like attack with a +*1 multiplier.
    • Burning Coals – Range 30, Spirit Target 13; The caster creates areas of fiery terrain, gaining 8 (d6) trap dice that she may spend against foes within range even if they do not move. These trap dice have a multiplier of +*2, but is based on her invested accomplish dice instead of the trap dice.
    • Fiery Visions – Range self, Spirit target 15; The caster stares into conjured flames to perform a divination.
  • Monstrous Strength (D) – Ranked down due to being summoned as a Caster, she is still far stronger than she appears. When using physical strength to move or destroy objects, Caster gains Advantage +2, and her physical attacks deal +2 damage.
  • Robust Body (C+) – Ranked down due to being summoned as a Caster, this still provides incredible durability and resistance to any damage that isn't blessed or spiritual in nature. Against physical damage, Caster gains Invulnerability 2 (reducing damage received by 2 and ignoring Armor Piercing qualities).

Noble Phantasms:

  • Manekineko (false) (C+) – A symbol that invites luck and money, though as a youkai it brings a drawback in requiring that luck be paid back. Caster may bless a creature with this symbol three times, applying her Luck bonus (+5) to a creature's roll after it is made. After using this ability 9 times, the 10th time instead brings ill fortune, and the target's roll becomes 0 for both accomplish and caution related to that roll.
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Page last modified on April 30, 2021, at 01:18 AM