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Bio:
True Name: (character name)
Vessel Caster (Rank 3)
Alignment: Balanced – Good – Earth
Age: _____
Race: Youkai (Nekomata)
Gender: Feminine
Appearance:
Height: smol
Weight: lighter than she looks
Story: (A brief character introduction or paragraph of origin)
| CLASEW | Rating | Derived Bonus | Resources |
| Corpus | C / +2 | +5 | ((Cb+Lr)(2+R)) = | 50 Health |
| Luck | S / +5 | +12 | Thresholds (Cr+Wb+R): 13 (-1) / 26 (-2) / 39 (-4) |
| Athletics | B / +3 | +8 | ((Ab+Sb)/2)(1+Sp) = | 24 Stamina |
| Skill | B / +3 | +8 | (Ap*2) Regen per turn = 4 |
| Empathy | C / +2 | +5 | (Wb*2)+2 = | 18 Spirit |
| Will | B / +3 | +8 | (Ep*2) Temper (regen per scene) = 4 |
| Timing: +6 | Movement: 40 | Size: 4 | Reach: 5 |
| | Defense: +3 | Passive Armor: 7 | Block: 1 |
| Traits: Cat, Living, Servant, Youkai |
| Dice "Deck": | d4, d4, d6, d6, d6, d6, d8, d8 (based on stamina) |
| Proficiency | Rating | Bonus | ''Description |
| Awareness | A | +3/1a | Cat ears, cat nose, cat tongue, cat whiskers. She has a considerable array of senses. |
| Brawling (Melee) | B | +2/1a | Primarily using her claws and teeth, she can make due with any simple sort of weapon as well. |
| Influence | D | +1 | Cats are naturally charismatic, but that is because they are basically babies. You get less slack when you actually have thumbs. |
| Investigation | C | +2 | Heightened senses, but not always sure what she might need to look for. |
| Magic Use (youkai) | A | +3/1a | Innate due to being a Caster, but her natural fire manipulation comes into play. She may also use this for illusions and necromancy, but gains no bonus from her Fire Magic personal ability when doing so. |
| Physical (Cat) | B | +2/1a | Anything a cat can do, she can do better. |
| Stealth | S | +3/2a | Though she lacks actual presence concealment, she is still a cat. |
Class Abilities:
- Mana Generation (E) – Weakened due to being a more modern Servant, Caster still produces mana that can be used to reduce the drain on her master. Caster gains up to 4 (d6) extra dice to spend on spell casting in place of stamina, regaining 1 (d6) every 2 hours.
- Territory Creation (A+) – The ability to set up barriers and protective charms, as well as traps and a magical atelier. Caster may also set up her created territories to greatly hamper non-youkai, however she cannot choose to exclude allies when doing so. Caster gains advantage +2 when using trap dice from any of her effects.
Personal Abilities:
Noble Phantasms:
- Manekineko (false) (C+) – A symbol that invites luck and money, though as a youkai it brings a drawback in requiring that luck be paid back. Caster may bless a creature with this symbol three times, applying her Luck bonus (+5) to a creature's roll after it is made. After using this ability 9 times, the 10th time instead brings ill fortune, and the target's roll becomes 0 for both accomplish and caution related to that roll.
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