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Charlotte

Bio:

True Name: Charlotte

Vessel Moon Cancer (Rank 1)
Alignment: Lawful – Neutral – Void
Age: 20
Race: Angela-class Humonculus
Gender: Female

Appearance:

Height: 5'10"
Weight: 140lbs

Story: (A brief character introduction or paragraph of origin)


CLASEWRatingDerived BonusResources
CorpusC / +2+5((Cb+Lr)(2+R)) = 24 Health
LuckB / +3+8Thresholds (Cr+Wb+R): 12 (-1) / 24 (-2)
AthleticsD / +1+2((Ab+Sb)/2)(1+Sp) = 10 Stamina
SkillC / +2+5(Ap*2) Regen per turn = 2
EmpathyC / +2+5(Wb*2)+2 = 20 Spirit
WillB+ / +3+9(Ep*2) Temper (regen per scene) = 4
Timing: +2Movement: 30Size: 5Reach: 6
 Defense: +2Passive Armor: 5Block: 1
Traits: Living Human, Humonculus, Cyborg
Dice "Deck":d4, d4, d6, d6

ProficiencyRatingBonus''Description
AwarenessB+2/1aaeiou
Firearms (Pistols)C+2 
InfluenceB+2/1aaeiou
InvestigationC+2aeiou
Magic TheoryC+2 
Phys. (etc.)D+1(this can be broken down to specifics, the more specific the better, even with a lower rank.
StealthC+2aeiou

Class Abilities:

  • Spiritron Hacking (D+) – The ability to modify and alter spirit origins. At this rank, it requires special tools and access to powerful cores to enact permanent changes.
  • Storage Unit (Ex) – An unknown skill.

Personal Abilities:

  • Od Output (C+) – Charlotte produces 53 od per day. Avenger's current mana cost is 50 od per day.

Gear:

  • Mystic Code: Fairy Cloak – A defensive Mystic Code, it causes the wearer to be less likely to be targeted by hostile creatures, and can briefly turn the wearer into mist to avoid an attack.
  • Thaumecha Arms (Lancelot) – Gifted to her by BlueCat through a drop delivery. Charlotte had to modify herself to use them, but they were stated to be very important. These arms are capable of claiming "spoils", such as command seals, noble phantasms (if she has the od to spare), and magic circuits. She isn't aware of the full capabilities of Lancelot, so there is potentially more to them.
  • Casting Spear-Staff – This staff functions both as a sword-staff (reach +3, damage +*1) and a mystic code to allow the following spell effects. In addition, it has a magazine containing "bullets" that release considerable mana for use in casting the stored spells. This spear-staff has a magazine of 9.
    • Dampening Field – Range 20, cost 1; This field bestows disadvantage 1 to the casting checks of all enemies within it. The caster may also target up to [3] creatures, dealing stamina damage with an attack of 8 and [+4] bonus damage.
    • Sacrificial Healing – Range touch, cost 1+; The caster can heal a creature touched for 2d8 health per round used, up to 6d8. The caster may use her health in place of a charge, taking 1d8 HP burn for each charge substituted in this manner (1 charge minimum required).
    • Quick Barrier – Range 20, cost 1, sudden; This spell creates a barrier around an ally or object, protecting it with +3d6 (10) shield for 1 round.
    • Heavy Laser – Range line 45, cost 3, heavy; This spell performs a weapon-like attack against all targets within its line, using the caster's magic proficiency and corpus. The caster invests as normal, and gains a bonus +2d6 to the attack roll, and the laser has a multiplier of +*2.
  • MSQ10 "Mosquito" machine pistol (3 magazines, 30rd ea) – A standard issue machine pistol for security. Medium range with a damage and aim multiplier of +*1.
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Page last modified on April 30, 2021, at 06:13 AM