Bio:
True Name: (character name)
"Class" Lancer; Rank 1
Alignment: Lawful – Evil – Void
Age: _____
Phenotype: Faerie
Gender: Female
Appearance:
Height: ______
Weight: ______
Story: (A brief character introduction or paragraph of origin; between one and five paragraphs)
| CLASEW | Rating | Derived Bonus | Resources |
| Corpus | C / +2 | +5 | ((Cb+Lr)(2+R)) = | 18 Health |
| Luck | D / +1 | +2 | Thresholds (Cr+Wb+R): 13 (-1) |
| Athletics | C / +2 | +5 | ((Ab+Sb)/2)(1+Sp) = | 19 Stamina |
| Skill | B / +3 | +8 | (Ap*2) Regen per turn = 4 |
| Empathy | B / +3 | +8 | (Wb*2)+2 = | 22 Spirit |
| Will | A / +4 | +10 | (Ep*2) Temper (regen per scene) = 4 |
| Timing: +4 (Ap+Sp) | Movement: 35 | Size: 4 | Reach: 6 |
| | Defense: +4 | Passive Armor: 5 (D+1) | Block: 2 |
| Traits: Daemonic, Faerie |
| Proficiency | Rating | Bonus | ''Description |
| Awareness | A | +3/1a | aeiou |
| Flight | C | +2 | Acrobatics and maneuverability while flying, among other things. |
| Melee Combat (Spears) | B | +2/1a | aeiou |
| Ranged Combat (Thrown) | B | +2/1a | aeiou |
Phenotype Abilities:
- Faerie Flight – Though greatly reduced, Lancer is still capable of hovering up to 10 feet off the ground, and tends to float at least a bit instead of walking anywhere. Her movement speed remains the same if flying or walking.
Personal Abilities:
- Cursed Daggers (B+) – Lancer possesses six cursed daggers in addition to her spear. These daggers have a damage multiplier of +*1, and the thrown (50) property. When attacking normally with her spear or another dagger, she may throw another dagger as a sudden action, paying for the attack dice from her movement instead of stamina at +2 cost; this bonus attack provides no shell. When targeted by an attack, she may expend a dagger to gain +4 shell against it, and if targeted by a block, she may expend a dagger instead of movement to gain 2 d6 against that block. Lancer may recover daggers by taking the rest action and spending 3 spirit, or by felling an enemy with her spear.
- Mystic Eyes of Heat (C) – Lancer may perform a ranged attack with her mystic eyes, using Awareness and taking at least 1 point of health damage for each die spent (this damage pays in part for the stamina cost of the dice spent) on the attack. Her mystic eyes have AP6 and a damage multiplier of +*2.
Equipment, Gear, and Other:
- Cursed Spear – Reach 9, damage +*2, AP2, heavy
- etc
- etc