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Artist

Suggested Ability Modifiers: +2 CHA, +1 INT
  • Gain trained proficiency in one set of artisan's tools, and novice in another.
  • Choose two of any intelligence or charisma based skills at trained.
  • Equipment: A set of artisan's tools, basic clothing, fashionable clothing.
  • Lifestyle Quality: Modest; starting cash 10 credits
    • Flash of Insight: Once per episode when rolling an ability check, you may substitute your normal bonus with your choice of an intelligence or charisma check plus your proficiency in one of your artisan's tools, as you draw upon your creativity and artistic talents to come up with a unique solution to the problem.

Bounty Hunter

Suggested Ability Modifiers: +2 WIS, +1 DEX
  • Gain trained proficiency in Business and Survival.
  • Choose two of Intimidation, Medicine, Perception, or Stealth and gain them at novice.
  • Equipment: Basic spectrometer, Basic data slate, a common ranged weapon, net, basic clothing.
  • Lifestyle Quality: Inconsistent; starting cash 5 credits
    • Bring them Back Alive: When dealing nonlethal damage against an enemy, you may choose to increase the damage by +1d10. If this does not bring the target to 0 HP, you instead deal no damage and treat the attack as a miss.

Caravaner

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

College Graduate

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Courier

Suggested Ability Modifiers: +1 STR, +1 CON, +1 WIS
  • Gain trained proficiency in two types of vehicles and navigator's tools.
  • Choose two of Athletics, Acrobatics, Animal Handling, Infotech tools, Insight, or Persuasion and gain them at novice.
  • Equipment: Ship (see ability), basic clothing, basic data slate
  • Lifestyle Quality: Modest; starting cash 10 credits
    • Ship (Gear): You begin play with a small, beat-up, but serviceable, ship with which you do your business. You may upgrade it as you go along, and your familiarity with it allows you to gain advantage to a piloting check with it once per episode.

Criminal

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits

Choose one of the following abilities to represent your current status:

  • Organized Crime
  • Reformed

Hermit

Suggested Ability Modifiers: +2 CON, +1 WIS
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Lost Fortune

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Medic

Suggested Ability Modifiers: +1 CON, +2 WIS
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Missionary

Suggested Ability Modifiers: +1 WIS, +2 CHA
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Noble

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Noble, Variant: Low-Integration World Nobility

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Photon Knight Squire

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Photon Knight Washout

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Soldier

Suggested Ability Modifiers: +2 STR, +1 CON
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits

Choose one of the following abilities, based on what form of training you received.

  • Augmented Soldier:
  • Dark Lord Soldier:
  • Empire Soldier:
  • Low-Integration World Militia:
  • Proud Warrior Race:

Space Pirate

Suggested Ability Modifiers: +1 STR, +2 DEX
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Star Sailor

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc

Vagrant

Suggested Ability Modifiers:
  • Gain trained proficiency in...
  • Choose two of...
  • Equipment: etc
  • Lifestyle Quality: xxx; starting cash x credits
    • (ability): etc
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Page last modified on March 13, 2024, at 06:15 AM