|
Discs! Brethren! Pie! (Under construction) Paint It Green (Under construction) Legalese: Creative Commons 3.0 Noncommercial Sharealike, Attribution to Robots Everywhere,LLC This content is provided to you ad-free by Robots Everywhere, LLC |
Waylight /
AccapeliaC![]() Name: Accapelia Sonalto Eye Color: Amber
Hair Color: Metallic White
Skin Color: Pearlescent
Height: 92cm without Suit, 214cm with Suit.
Weight: 24.5kg without Suit, 105.7kg with Suit.
Origin: Archiella Shielder
Psi Powers: Accapelia sings, and her song and hope become a shield to protect her allies. As a single action, Accapelia grants allies within range (6 spaces) a bonus swap die on defense rolls against attacks, and Invulnerability 1. Each affected ally is surrounded by small, pearl-colored and transparent shields of psuedomaterial that intercept attacks, and fade at the end of the turn she ceases her song.
Pearlskin: lvl 1 passive Accapelia's psionic resonance increases her durability, making it harder for her to be harmed by most things. Pearlskin is treated as both Tactile Projected Psychokinesis at rank D, and Invulnerability with a rating equal to the attack dice of the triggering attack, and is unaffected by the armor piercing property of weapons.
Traits: Gains a suit of Squire class power armor, along with the requirement to use it (limb replacement). She is counted as having a light shield (+1 defense) constantly, even when wielding a weapon with two hands or dual-wielding, and she can spend 2d6 Vitality to treat all of her rolls in a single activation as if every die came up a 4.
Arciellan Crystals: boon Implanted augment in her chest that crystals are socketed into. Improve mental capacity, and power her squire armor. Grants +1 to timing rank passively, and she can spend 1d6+1 spirit to gain an extra accomplish die in mental skill checks and social combat for 1 minute.
Crystal Dependance: drawback A new crystal has 10 charges, and charges are burnt naturally over time at a rate of 1 per 2 days with high quality condensed crystal, or 2 charges every 3 days with normal refined crystal (this may be stretched out by spending extra time with her limbs unequipped; the rate accounts for limbs being unequipped during normal sleep). When charges hit 0, Accapelia takes a -2 penalty to Will, her maximum spirit and vitality are halved, her vitality regeneration is reduced to 1 per round, and she may not spend temper. Replacing the crystal will reset the charge counter, but if accrued, the penalties remain for 1 hour after exchanging. While her limbs are unattached or powered down, Accapelia takes no penalty from Crystal Dependance.
Proficiencies:
Backstory: |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||